As usual for an RPG game these goals will be completed by exploring the island, gathering up your crew members and finding people that will help you repair your ship, though of course you will have to help them first before they will help you, this will involve your usual quests that involve fetching an item for the NPC or convincing one of their rivals to stop committing acts that they disapprove of or you could even just straight up murder their rival to complete the quest instead, the choice is yours, but all choices in this world have ramifications that will need to be faced as you travel along your journey. Your first task is to gather up your crew and find a way of repairing your ship. I was then faced with the task of putting points into base stats as well as choosing starting skills and putting the finishing touches on my characters appearance and was then finally ready to step into the lands of Eora and begin the game, which finds you after a brief battle with a pirate ship washed up on the shore of an unknown island with a badly smashed up ship and the majority of your crew perished and the rest scattered across the island. There are 11 classes to choose from ranging from Paladin through to Wizard, however in addition to choosing a starting class you can actually decide to pick a second class and create a hybrid character which opens up even further options in regards to character and skill customisation, I spent at least an hour alone reading through all the character descriptions and skills that came with them before I finally decided to play as a Paladin/Chanter hybrid which to me seemed useful as it allowed me to be fairly proficient with weapons as well as possess and array of buffs, healing and crowd control magic. The Watcher Of Caed Nua (the main protagonist and the character you play) discovers that the plague is actually the work of Thaos Ix Arkannon (a near-immortal being tasked with safeguarding the god deepest secrets.) It is in the current plague stricken landscape of Eora where the sequel begins and it is here that we discover that the god Eothas is not actually dead as he bursts forth from under the ground destroying the castle perched above his resting place to wander the lands again, you as the watcher are tasked with following him in order to find out why he has returned and what his plans are.īe prepared to spend a very long time staring at the character customisation screen in this game when you first create your character and it’s not due to the usual reasons of trying to get your character to look as close to your visual representation of what a hero should look like, it’s due to the massive array of options presented to you in regards to classes and stats. After the destruction of Eothas a mysterious plague known as the Hollowborn began to sweep across the lands causing children to be born without souls, the plague was thought to be a curse placed by Eothas as revenge for his defeat. The short version of events is that in the previous game the god Eothas decided to inhabit a mortal body and send his followers on a holy crusade, the other gods rallied to destroy him and were successful by using a gigantic bomb called the Godhammer. The opening scenes in the game do an acceptable job of explaining what transpired in the previous game and prepare you for the world you are about to step into. Having never played the original Pillars Of Eternity that was released back into 2015 I jumped into its sequel not having any idea of its backstory or even what to expect as far as actual game mechanics. This is a thinking mans RPG with a deliberate slow pace that is used to flesh out the incredibly detailed tactical combat system this game is based on. If you are old enough (and heaven knows I am) then games such as Baldurs Gate or Icewind Dale will serve as a good reference point as to what POE2 has to offer. Today’s offering on the gaming table (pun intended), Pillars Of Eternity 2 : Deadfire, whilst inhabited with the usual cast of monsters seen in a standard RPG strays away from the prevalent action RPG formula that crowds the current gaming landscape and instead is a throwback to the days RPGs were more akin to an actual game of Dungeons and Dragons instead of the fast paced action of games such as Skyrim or Diablo. It’s time to get those character sheets completed and pick up those odd shaped 20-sided dice and start rolling them.
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